NeverDone
A downloadable game
NeverDone is a random room dungeon hack and slash where a hero believes their journey is done. They defeated the Lich and located her last phylactery in the center of this dungeon. Alas, it was a trap and now the hero has to escape an ever expanding dungeon with the phylactery. Withstand the lich’s minions in an attempt to escape and destroy the lich once and for all.
Keyboard Controls
arrow keys to move
shift to open map
enter to continue//accept
space to attack
escape to open pause menu
Sketch Style Graphics
Randomly Generated Dungeon
Randomly Generated Enemies
Can you beat the lich's minions and leave the dungeon before time runs out?
This game prototype was created by inkyen and E.S. for the Pirate Software Game Jam 14. You can find inkyen on Twitch and instagram with the same name.
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FUTURE PLANS
- Add two playable characters to the Hero’s Party (Rogue, Scholar, Warrior) with move sets and abilities unique to them.
- Add detail to rooms
- Add more detail and bits of humour to story for final game. This prototype just has hints that was more feasible for time
- Add more room shapes
- Adjust foley timing and length
- Add chests and items to help on journey
- Add room types (enviroment)
- Add more enemies to go with room types
- Add dyslexic font option
- Add controller support and button remapping
- Make boss health bar unique from hero health bar in boss battle
- Add volume controls
- Attempt to remake foley
- Get music made for game and hire a muscian
- Add a fear mechanic
- Change the gameplay to turn based
- Add abilities and descriptions to the enemy and playable character moves
- Add puzzles for player to solve in order to get items needed to escape dungeons
- Refine art style and ui
- Make a web version of prototype/demo
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CREDITS
E.S. - Programming and Game Design
inkyen - Art, Writing, Game Design, Documentation, Sound Design
Foley by inkyen and by the following users on freesound.org:
cabled_mess
Breviceps
blukotek
magnuswalker
nox_sound
Shatterstars
mrfossy
TheMinkman
Nightflame
Keweldog
Intro Room Music
"Thinking Music" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Dungeon Music
"Eighties Action" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Boss Music
"SCP-x3x (I am Not OK)" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Credits Music
"New Hero in Town" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Good End Music
"Townie Loop" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Bad End Music
"Some Amount of Evil" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Start Screen Music
"SCP-x6x (Hopes)" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Status | Prototype |
Author | inkyen |
Genre | Action |
Made with | GameMaker |
Tags | 2D, Boss battle, Hand-drawn, Indie, piratesoftwaregamejam, Roguelite, Singleplayer, Top-Down |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard |
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